package Util
{
	import flash.display.Sprite;

	public class Tools
	{
		public function Tools()
		{
			
		}
		
		
		
		public static function removeAllChild(targetSprite:Sprite):void
		{
			for(var i:int = targetSprite.numChildren - 1; i>=0; i--)
			{
				targetSprite.removeChildAt(0);
			}
		}
		
		
		
	}
}